Resident Evil Game Trailer

Resident Evil Game Trailer

June 10, 2014

For the Resident Evil 5 Game Trailer I wanted the atmosphere to build so it opens with some sparse sound design, a heartbeat and some footsteps. I use various plug ins to add some spacial reverb and I give the Capcom logo its own soundbite in fitting with the sequence. I use silences and panaramic plug ins to move the action around different percieved spaces in the listeners hearing zone adding movement and depth to the visuals. The zombie action centres around an upbeat soundtrack I designed around the tempo of the visuals. The trailer ends as it began sparse with the Capcom soundbite advertising the game and thus linking the two. I use a tried and tested mastering chain to bring the overall sound to life

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